Devlog
- September 30, 2026 by Raster Wizards#brutal-justice, #raster-wizards, #beat-em-up, #neo-geo, #homebrewLast week ended with a punch combination whose name was ahead of its sentencing guidelines. This week the rest of the courtroom turned up: new moves, a great deal of new art from Tenshu, and a proper... Continue reading

- September 30, 2026 by Raster Wizards1#brutal-justice, #raster-wizards, #neo-geo, #beat-em-up, #homebrewLast week I taught the emulator to take orders. This week I made it play Brutal Justice and report back, which is how I discovered that several hardened criminals were being held at bay by a lamppost... Continue reading

- September 15, 2026 by Raster Wizards#beat-em-up, #brutal-justice, #homebrew, #neo-geo, #raster-wizardsLast week ended with a man practising alone in an empty street, and a promise of enemies. This week they arrived, they learned to hit back, and they brought their blood with them. It was also the week... Continue reading

- August 30, 2026 by Raster Wizards#beat-em-up, #neo-geo, #homebrew, #brutal-justice, #raster-wizardsLast week ended with a real Neo Geo showing me a broken game. This week nothing was broken on the hardware, which meant seven days of building instead of squinting at photographs of a television. Brut... Continue reading


